A prototype of an athletics game I started to build using the Unity game engine during  my computer science degree.

The character and its animations were imported from: https://www.mixamo.com

My focus here was to implement some physics engine techniques and to create my own hurdling animation using Unity's key-frame animation technique. 

Use a game-pad to control the character, or use a keyboard - arrow keys to move, space-bar to jump.

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